unity3d要會(huì)編程嗎 unity game移動(dòng)快捷鍵?
unity game移動(dòng)快捷鍵?當(dāng)前軸旋轉(zhuǎn):ALT鼠標(biāo)左鍵移動(dòng)場(chǎng)景:鼠標(biāo)滾輪/q縮放場(chǎng)景:使用鼠標(biāo)滾輪/ALT鼠標(biāo)右鍵中心選擇:F飛行瀏覽:鼠標(biāo)右鍵WSAD(按shift鍵加速)手動(dòng)工具:q移動(dòng)工具:
unity game移動(dòng)快捷鍵?
當(dāng)前軸旋轉(zhuǎn):ALT鼠標(biāo)左鍵
移動(dòng)場(chǎng)景:鼠標(biāo)滾輪/q
縮放場(chǎng)景:使用鼠標(biāo)滾輪/ALT鼠標(biāo)右鍵
中心選擇:F
飛行瀏覽:鼠標(biāo)右鍵WSAD(按shift鍵加速)
手動(dòng)工具:q
移動(dòng)工具:w
旋轉(zhuǎn)工具:e
縮放工具:R
[窗口菜單
]場(chǎng)景視圖:Ctrl 1
游戲視圖:Ctrl 1
2]]檢查器視圖:Ctrl 3
層次視圖:Ctrl 4
項(xiàng)目視圖:Ctrl 5
動(dòng)畫視圖:Ctrl 6
探查器視圖:Ctrl 7
資源存儲(chǔ):Ctrl 9
資產(chǎn)服務(wù)器:Ctrl 0
控制臺(tái)視圖:Ctrl Shift C
[文件菜單
]新建場(chǎng)景:Ctrl n
打開場(chǎng)景:Ctrl O保存場(chǎng)景:Ctrl S
保存場(chǎng)景:Ctrl Shift S
發(fā)布設(shè)置:Ctrl Shift B]]發(fā)布并運(yùn)行:Ctrl B[編輯菜單
]播放:Ctrl P
暫停:Ctrl Shift P
單幀預(yù)覽:Ctrl Alt P[資源菜單
]刷新:Ctrl R[游戲?qū)ο蟛藛?/p>
]新建空對(duì)象:Ctrl Shift n
將對(duì)象移到視圖中心:Ctrl AltF
移動(dòng)對(duì)象以查看對(duì)齊方式:Ctrl-Shift F[組件菜單
]添加組件:Ctrl-Shift a